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Cheat is updated, visuals esp is removed/disabled, its future is unknown for now.
[Info] Cheat updated for CS2
14-Oct-23, 04:54
Cheat is now fully updated.

Aimbot works
Triggerbot works
Recoil control works
Sound esp works

Regarding triggerbot + aimbot combined:
I need to make some additional work to get this working properly, will be done in the next week.

Regarding visuals:
I'm honestly perplexed about adding this, for a few reasons
1. External overlay's poses a detection risk, when you see providers announce their's is safe that's an absolutely lie. If they use a kernel driver, to manipulate with the data VAC gets about a usermode overlay there can be some truth to it being safe, depending on their experience. If they are doing kernel drawing then very well done.
2. No matter how you do external overlays, they suck though, crazy performance hugging

If we are getting an overlay, we will either due it using a seperate indenpendent cheat module, or hire someone with more kernel experience than me, to do a kernel drawn overlay. Therefor don't expect it to come anytime soon, both things require quite some changes to how our client and cheat works today.

There's still some small stuff which needs to be fixed, which is the stability and compatibility with different systems of our client.
14-Oct-23, 08:55
Hexui for the win
14-Oct-23, 11:57
God bless Menalix and hexui
14-Oct-23, 12:50
waiting for csgo like aimbot for cs2 Big Grin
14-Oct-23, 13:53
since it is unlikely no esp in the future, can you make the soundesp more efficient like crosshair based?
imo soundesp rn is kinda useless, barely knows where the enemies are
i knew some external cheats from csgo got crosshair based soundesp from a very long time ago
14-Oct-23, 14:33
Well done, I think legit cheating is the way to go
14-Oct-23, 15:15
(14-Oct-23 13:53)dda1611 Wrote:  since it is unlikely no esp in the future, can you make the soundesp more efficient like crosshair based?
imo soundesp rn is kinda useless, barely knows where the enemies are
i knew some external cheats from csgo got crosshair based soundesp from a very long time ago

crosshairbased sux, so unlegit. but im thinking of doing it so it slightly changes in pitch.
So highest pitch when behind, and lower pitch sound when in front.
14-Oct-23, 18:03
(14-Oct-23 15:15)Menalix Wrote:  
(14-Oct-23 13:53)dda1611 Wrote:  since it is unlikely no esp in the future, can you make the soundesp more efficient like crosshair based?
imo soundesp rn is kinda useless, barely knows where the enemies are
i knew some external cheats from csgo got crosshair based soundesp from a very long time ago

crosshairbased sux, so unlegit. but im thinking of doing it so it slightly changes in pitch.
So highest pitch when behind, and lower pitch sound when in front.

Crosshair based imo is really bad, I wouldn't even use the feature, super easy to see and it's basically just giving yourself away immediately.
15-Oct-23, 00:58
PLEASE do NOT put visuals!!!!
15-Oct-23, 10:18
(15-Oct-23 00:58)Grigorius Wrote:  PLEASE do NOT put visuals!!!!

Yeap. We don’t need ESP
15-Oct-23, 14:44
#hexui on top thanks mena good boy ;.
15-Oct-23, 17:39
any chance to get radar back?
16-Oct-23, 01:16
I would love if bhop were readded
16-Oct-23, 02:20
(16-Oct-23 01:16)skiskiskivt Wrote:  I would love if bhop were readded

that's a vac live detection guarantee and sub-tick ruins bhoping anyways.

anyways new update:

made it possible to bind aimbot and triggerbot together for magnet triggerbot.
triggerbot also now has recoil control for triggerbot spraying with automatic weapons.
25-Oct-23, 02:43 (This post was last modified: 25-Oct-23 02:47 by jojotee.)
Esp when can i use it ???
25-Oct-23, 13:19
(25-Oct-23 02:43)jojotee Wrote:  Esp when can i use it ???

Not something we have planned, and it's also not a part of the product features.
25-Oct-23, 23:46
(25-Oct-23 13:19)Menalix Wrote:  
(25-Oct-23 02:43)jojotee Wrote:  Esp when can i use it ???

Not something we have planned, and it's also not a part of the product features.

hi think tho a legit esp seems good with only head dot esp good idea for the next plan
27-Oct-23, 15:29
(25-Oct-23 23:46)stced Wrote:  
(25-Oct-23 13:19)Menalix Wrote:  
(25-Oct-23 02:43)jojotee Wrote:  Esp when can i use it ???

Not something we have planned, and it's also not a part of the product features.

hi think tho a legit esp seems good with only head dot esp good idea for the next plan

ye actually also what I'm thinking about, a head dot, only showing when a key is held down.
30-Oct-23, 13:18
(27-Oct-23 15:29)Menalix Wrote:  
(25-Oct-23 23:46)stced Wrote:  
(25-Oct-23 13:19)Menalix Wrote:  
(25-Oct-23 02:43)jojotee Wrote:  Esp when can i use it ???

Not something we have planned, and it's also not a part of the product features.

hi think tho a legit esp seems good with only head dot esp good idea for the next plan

ye actually also what I'm thinking about, a head dot, only showing when a key is held down.

yes mena but not necessary with key ,can just on/off feature good idea too
30-Oct-23, 15:18
(30-Oct-23 13:18)stced Wrote:  
(27-Oct-23 15:29)Menalix Wrote:  
(25-Oct-23 23:46)stced Wrote:  
(25-Oct-23 13:19)Menalix Wrote:  
(25-Oct-23 02:43)jojotee Wrote:  Esp when can i use it ???

Not something we have planned, and it's also not a part of the product features.

hi think tho a legit esp seems good with only head dot esp good idea for the next plan

ye actually also what I'm thinking about, a head dot, only showing when a key is held down.

yes mena but not necessary with key ,can just on/off feature good idea too

on/off is too risky in my opinion.


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