News
Updates, releases, and notes from the team.
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Refresh-build beta
The refreshed build is available to eligible beta users through cloud settings. The release reduces input delay and resource use, with additional work on 5EWin mode. That mode lim…
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Payment integration and development update
Hexui has partnered with RexDigitalShop for payment processing, initially supporting AliPay and Stripe. Cryptocurrency integration is planned, with the existing payment system ret…
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5EWin bone-position compatibility
Bone-position handling is being updated for 5EWin's encryption changes. The current implementation supports neck, collarbone, and chest targeting. Head targeting should remain dis…
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VAC ban-wave report
No Hexui customers were reported affected by the VAC wave discussed in this announcement. The team continues monitoring reports and maintaining the product. This is a report of th…
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Glow ESP maintenance update
An unnecessary extra byte in the Glow ESP color data has been removed to address possible crashes. Default glow colors have been revised, with color customization being considered…
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Cloud settings and module progress
Recent updates improve cloud settings, non-stick aiming, recoil control, and rotation assist. Knife, Zeus, and revolver behavior has been corrected, alongside visual features whil…
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Aimbot, recoil, and triggerbot fixes
The update corrects vertical recoil alignment in non-sticky mode and refines non-sticky FOV behavior. Redundant angle writes have been reduced. Triggerbot no longer targets certai…
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Visual and stability fixes
Glow and radar now work while the local player is dead. Local-player information is read within each feature thread instead of using the previous shared cache, addressing null-poi…
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Cloud Settings V3 rollout
Cloud Settings V3 is functional. Remaining work includes client support for new options, additional module features, smoothing improvements, retention of unsaved edits while chang…
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Cloud Settings V3 testing
Cloud Settings V3 editing is available from the user panel for the default configuration. The earlier recoil-control implementation has been restored. The redesigned panel and rem…
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VAC ban-wave status
Hexui received no ban reports during the VAC wave discussed in this announcement. This describes the reports available at the time and does not establish that future use is free f…
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Cloud settings and Leaguemode transition
Leaguemode is ending operations, and Hexui is offering qualifying customers a free 30-day subscription on presentation of purchase evidence. The offer covers recent customers or t…
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Smoothing rollback and aimbot fixes
The time-based smoothing change has been rolled back, so customers should review their smoothing values. The update also corrects repeated bone switching, recoil-related aim jumps…
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Checkout reliability fixes
Checkout no longer stalls after a card charge because of a firewall rule affecting the payment handler. The charged amount now updates correctly when subscription choices change a…
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Privacy policy published
A privacy policy has been added to explain how Hexui handles customer information. The announcement forms part of the website's privacy and data-protection documentation.
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Membership names and colors updated
Membership names and username colors are being revised. Exclusive becomes Lifetime, Premium becomes Exclusive, and Standard becomes Premium. The new color scheme is intended to ma…
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Faceit mode and recoil fixes
Faceit mode has been corrected. Additional changes address excessive downward recoil compensation and flicking when moving from tap firing into a spray.
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Aimbot and recoil synchronization update
The update improves coordination between aimbot and recoil control, reduces smoothing noise, and fixes timer-related flicking. Sticky and non-sticky modes handle retargeting more …
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Recoil control fix
A major correction has been applied to recoil control. The update focuses on the RCS issue reported in the preceding release.
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Recoil synchronization fixes
The update fixes a recoil reset that could apply compensation twice and corrects smoothing-timer resets during retargeting. View-angle timing has been adjusted, and smoothing effe…
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